Flutter and Dart Fundamentals
Autor Shereef Abu Al-Maatien Limba Engleză Paperback – 24 sep 2026
Unlike the fragmented tutorials scattered across the web, this book follows a single, coherent path that has been refined over two semesters of teaching undergraduates. It takes a deliberate Dart-first approach: Readers build a real command of the language, including variables, control flow, functions, collections, object-oriented programming, and null safety, before writing a single line of Flutter. That foundation is what separates developers who can only copy code from those who can reason about it and build apps that hold up.
From there, the chapters move through Flutter’s widget system, responsive layouts, state management, navigation, user input, dynamic lists, asynchronous programming, and integration with live data and JSON APIs. Every Flutter chapter has readers building a running app around a single concept, reinforced with hands-on exercises, and the final chapters culminate in several complete applications, from a full task manager to apps that pull real data from the web, which readers can add to their portfolio.
Organized into 27 short, focused chapters that each tackle just one or two ideas, the book works equally well for self-study and as an adoption-ready text for a semester-long course or bootcamp. By the end of the book, readers will have moved from knowing some code to building and shipping real cross-platform apps for Android, iOS, web, and desktop, with the confidence to keep building on their own.
What You Will Learn:
- Start with the Dart language itself: values and types, control flow, lists, functions, and object-oriented programming
- Move into Flutter: widgets, layout, images, user interaction, state, lists, dialogs, and navigation
- Bring it all together in complete applications, including a to-do list and a full task manager with add, delete, and detail views
- Master the skills real apps depend on: asynchronous programming, fetching live data from web APIs with JSON, and saving data locally so it survives an app restart
- Build hands-on projects along the way, including a command-line calculator, a number guessing game, a student grade tracker, and more
The beginner who knows some code: university students, bootcamp attendees, and self-taught developers who have basic programming knowledge and want to build real mobile apps. Experience with Dart or Flutter is not required as the book moves step by step with one concept at a time through Dart's essentials and into Flutter. Instructors will appreciate the modular design that maps cleanly onto a semester or bootcamp format, and chapters that stand alone or can be adapted to different course paces.
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Specificații
ISBN-13: 9798868830679
Pagini: 408
Ilustrații: XXVIII, 379 p. 75 illus.
Dimensiuni: 178 x 254 x 23 mm
Greutate: 0.76 kg
Ediția:First Edition
Editura: Apress
Pagini: 408
Ilustrații: XXVIII, 379 p. 75 illus.
Dimensiuni: 178 x 254 x 23 mm
Greutate: 0.76 kg
Ediția:First Edition
Editura: Apress
Notă biografică
Dr. Shereef Abu Al-Maati is an Associate Professor of Computer Science at the American University of Kuwait (AUK), an institution partnered with Dartmouth College. One of AUK's founding faculty members, he has spent more than 20 years turning beginning programmers into confident developers. The clear, step-by-step approach in this book was refined in his own classrooms, where he teaches mobile development with Flutter and Dart.
Dr. Abu Al-Maati's teaching is backed by substantial industry experience. At the Kuwait Institute for Scientific Research, he worked alongside international partners, including IBM, Martin Marietta Data Systems, and the US Navy, to build mission-critical software that automated the operational readiness of the Kuwait Air Force. As an independent consultant, he designed and developed one of the first web-based asset portfolio management systems for the Kuwait Stock Exchange.
At AUK, Dr. Abu Al-Maati served as founding Division Head of Sciences & Engineering and later as Department Chair of Computer Science & Information Systems, where he substantially modernized the curricula to keep them current and industry-relevant. He was also a founding board member of Kuwait's National Bureau for Academic Accreditation and Quality Assurance, the government agency for the Ministry of Higher Education, and co-authored a chapter in the Springer book, Machine Learning for Real World Applications. With this book on Flutter and Dart fundamentals, he brings that same classroom-tested approach to readers everywhere, guiding them step by step from their first line of Dart to complete cross-platform apps.
Dr. Abu Al-Maati's teaching is backed by substantial industry experience. At the Kuwait Institute for Scientific Research, he worked alongside international partners, including IBM, Martin Marietta Data Systems, and the US Navy, to build mission-critical software that automated the operational readiness of the Kuwait Air Force. As an independent consultant, he designed and developed one of the first web-based asset portfolio management systems for the Kuwait Stock Exchange.
At AUK, Dr. Abu Al-Maati served as founding Division Head of Sciences & Engineering and later as Department Chair of Computer Science & Information Systems, where he substantially modernized the curricula to keep them current and industry-relevant. He was also a founding board member of Kuwait's National Bureau for Academic Accreditation and Quality Assurance, the government agency for the Ministry of Higher Education, and co-authored a chapter in the Springer book, Machine Learning for Real World Applications. With this book on Flutter and Dart fundamentals, he brings that same classroom-tested approach to readers everywhere, guiding them step by step from their first line of Dart to complete cross-platform apps.
Cuprins
Chapter 1: Introduction to Flutter and Dart.- Chapter 2: Dart Foundations.- Chapter 3: Control Flow and Loops.- Chapter 4: Working with Lists.- Chapter 5: Functions.- Chapter 6: Classes and Objects.- Chapter 7: Inheritance and Beyond.- Chapter 8: From Dart to Flutter.- Chapter 9: Understanding MaterialApp.- Chapter 10: MaterialApp and Scaffold.- Chapter 11: Understanding Stateless Widgets.- Chapter 12: Images in Flutter.- Chapter 13: Rows, Columns, and Containers.- Chapter 14: Using GestureDetector for Interaction.- Chapter 15: StatefulWidget: Building a Dynamic UI.- Chapter 16: Buttons and Layout Helpers: Expanded and SizedBox.- Chapter 17: Working with TextField.- Chapter 18: Exploring ListView.- Chapter 19: Exploring ListView.builder.- Chapter 20: Dialog Boxes and User Input.- Chapter 21: Building a To-Do List App.- Chapter 22: Navigating Between Two Screens.- Chapter 23: Navigating Between Multiple Screens.- Chapter 24: Full Task List App with Add, Delete, and Detail View.- Chapter 25: Asynchronous Programming in Dart and Flutter.- Chapter 26: Working with Web APIs and JSON.- Chapter 27: Using SharedPreferences in Flutter.