Atlantyx: It Begins As a Game . . . And Ends As a Battle for Your Soul
Autor Chase Daltonen Limba Engleză Paperback – 27 iul 2008
Garland King, vice-director of the School of Psychology, and Drake Benson, a leader in a national campus ministry, urge Valerie to closely examine one game, Atlantyx. And she soon learns why. The ministry has tracked seventy-one students, all avid gamers, who have mysteriously disappeared. Coincidentally, the producer of the game has garnered sales in excess of one and a half billion dollars over the past year.
Valerie's graduate work explodes into the challenge of a lifetime. She will investigate this threat that blurs the boundary between reality and fantasy, harming innocent people in its path. Her quest brings with it self-discovery, romance, and more than a hint of danger.
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Specificații
ISBN-13: 9780849991035
ISBN-10: 084999103X
Pagini: 256
Dimensiuni: 152 x 229 x 16 mm
Greutate: 0.31 kg
Editura: Thomas Nelson
Colecția Thomas Nelson
Locul publicării:Nashville, United States
ISBN-10: 084999103X
Pagini: 256
Dimensiuni: 152 x 229 x 16 mm
Greutate: 0.31 kg
Editura: Thomas Nelson
Colecția Thomas Nelson
Locul publicării:Nashville, United States
Descriere
Graduate student Valerie Russell investigates the possible psychological addiction to Atlantyx, a popular new computer game. She finds much more than entertainment and it becomes a race against time to save the lives and souls of innocent young people--and herself.
Garland King, vice-director of the School of Psychology, and Drake Benson, a leader in a national campus ministry, urge Valerie to closely examine one game, Atlantyx. And she soon learns why. The ministry has tracked seventy-one students, all avid gamers, who have mysteriously disappeared. Coincidentally, the producer of the game has garnered sales in excess of one and a half billion dollars over the past year.
Valerie's graduate work explodes into the challenge of a lifetime. She will investigate this threat that blurs the boundary between reality and fantasy, harming innocent people in its path. Her quest brings with it self-discovery, romance, and more than a hint of danger.
Garland King, vice-director of the School of Psychology, and Drake Benson, a leader in a national campus ministry, urge Valerie to closely examine one game, Atlantyx. And she soon learns why. The ministry has tracked seventy-one students, all avid gamers, who have mysteriously disappeared. Coincidentally, the producer of the game has garnered sales in excess of one and a half billion dollars over the past year.
Valerie's graduate work explodes into the challenge of a lifetime. She will investigate this threat that blurs the boundary between reality and fantasy, harming innocent people in its path. Her quest brings with it self-discovery, romance, and more than a hint of danger.