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Sams Teach Yourself Game Programming in 24 Hours [With CDROM]

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Notă GoodReads:
en Limba Engleză Mixed media product – October 2002

A gentle introduction to game programming on the Windows platform for the complete beginner.

  • Presents the art and science of game programming in fun, easy-to-understand terms using recognized game styles.
  • Reader will build several fully-functional games as well as a game engine to use in future development projects.
  • A CD with the book provides the tools, code, and graphics necessary to complete all exercises.
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.

Michael Morrison is a writer and developer with extensive experience in game development. He authored the first book on game programming for Windows, a Java Internet programming game book, and other topics ranging from Java to MFC programming. Currently, Michael develops PocketPC games for his new company, Stalefish Labs. Some of his other titles include: Sams Teach Yourself XML in 24 Hours, Second Edition, ISBN 0672322137, Sams, 12/01, and Sams Teach Yourself Wireless Java Programming with J2ME, ISBN 0672321424, Sams, 6/01.

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Specificații

ISBN-13: 9780672324611
ISBN-10: 067232461X
Pagini: 512
Dimensiuni: 188 x 232 x 29 mm
Greutate: 0.89 kg
Ediția: 1
Editura: QUE
Locul publicării: Indianapolis, United States

Notă biografică

Michael Morrison is a writer, developer, toy inventor, and author of a variety of computer technology books and interactive Web-based courses. In addition to his primary profession as a writer and freelance nerd for hire, Michael is the creative lead at Stalefish Labs, an entertainment company he co-founded with his wife, Masheed. The first commercial debut for Stalefish Labs is a traditional social/trivia game called Tall Tales: The Game of Myths, Legends, and Creative One-Upmanship (http://www.talltalesgame.com/). When not glued to his computer, playing hockey, skateboarding, or watching movies with his wife, Michael enjoys hanging out by his koi pond. You can visit Michael on the Web at http://www.michaelmorrison.com/.

Textul de pe ultima copertă

"Sams Teach Yourself Game Programming in 24 Hours" demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.