Human-Computer Interaction. New Trends: 13th International Conference, HCI International 2009, San Diego, CA, USA, July 19-24, 2009, Proceedings, Part I (Lecture Notes in Computer Science, nr. 5610)

Editat de Julie A. Jacko
Notă GoodReads:
en Limba Engleză Paperback – July 2009
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in the knowledge and effective use of computers in a variety of application areas.
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ISBN-13: 9783642025730
ISBN-10: 3642025730
Pagini: 967
Ilustrații: XXIII, 913 p.
Dimensiuni: 155 x 235 x 35 mm
Greutate: 1.4 kg
Ediția: 2009
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science , Information Systems and Applications, incl. Internet/Web, and HCI

Locul publicării: Berlin, Heidelberg, Germany

Public țintă



Novel Techniques for Measuring and Monitoring.- Automatic Method for Measuring Eye Blinks Using Split-Interlaced Images.- A Usability Study of WebMaps with Eye Tracking Tool: The Effects of Iconic Representation of Information.- Feature Extraction and Selection for Inferring User Engagement in an HCI Environment.- Informative or Misleading? Heatmaps Deconstructed.- Toward EEG Sensing of Imagined Speech.- Monitoring and Processing of the Pupil Diameter Signal for Affective Assessment of a Computer User.- Usability Evaluation by Monitoring Physiological and Other Data Simultaneously with a Time-Resolution of Only a Few Seconds.- Study of Human Anxiety on the Internet.- The Research on Adaptive Process for Emotion Recognition by Using Time-Dependent Parameters of Autonomic Nervous Response.- Students’ Visual Perceptions of Virtual Lectures as Measured by Eye Tracking.- Toward Constructing an Electroencephalogram Measurement Method for Usability Evaluation.- Automated Analysis of Eye-Tracking Data for the Evaluation of Driver Information Systems According to ISO/TS 15007-2:2001.- Brain Response to Good and Bad Design.- An Analysis of Eye Movements during Browsing Multiple Search Results Pages.- Development of Estimation System for Concentrate Situation Using Acceleration Sensor.- Psychophysiology as a Tool for HCI Research: Promises and Pitfalls.- Assessing NeuroSky’s Usability to Detect Attention Levels in an Assessment Exercise.- Effect of Body Movement on Music Expressivity in Jazz Performances.- A Method to Monitor Operator Overloading.- Decoding Attentional Orientation from EEG Spectra.- On the Possibility about Performance Estimation Just before Beginning a Voluntary Motion Using Movement Related Cortical Potential.- Evaluation Methods, Techniques and Tools.- A Usability Evaluation Method Applying AHP and Treemap Techniques.- Evaluation of User-Interfaces for Mobile Application Development Environments.- User-Centered Design and Evaluation – The Big Picture.- Web-Based System Development for Usability Evaluation of Ubiquitous Computing Device.- Evaluating Mobile Usability: The Role of Fidelity in Full-Scale Laboratory Simulations with Mobile ICT for Hospitals.- A Multidimensional Approach for the Evaluation of Mobile Application User Interfaces.- Development of Quantitative Usability Evaluation Method.- Reference Model for Quality Assurance of Speech Applications.- Toward Cognitive Modeling for Predicting Usability.- Webjig: An Automated User Data Collection System for Website Usability Evaluation.- ADiEU: Toward Domain-Based Evaluation of Spoken Dialog Systems.- Interpretation of User Evaluation for Emotional Speech Synthesis System.- Multi-level Validation of the ISOmetrics Questionnaire Based on Qualitative and Quantitative Data Obtained from a Conventional Usability Test.- What Do Users Really Do? Experience Sampling in the 21st Century.- Evaluating Usability-Supporting Architecture Patterns: Reactions from Usability Professionals.- Heuristic Evaluations of Bioinformatics Tools: A Development Case.- A Prototype to Validate ErgoCoIn: A Web Site Ergonomic Inspection Technique.- Mobile Phone Usability Questionnaire (MPUQ) and Automated Usability Evaluation.- Estimating Productivity: Composite Operators for Keystroke Level Modeling.- Paper to Electronic Questionnaires: Effects on Structured Questionnaire Forms.- Website Designer as an Evaluator: A Formative Evaluation Method for Website Interface Development.- User Studies.- Building on the Usability Study: Two Explorations on How to Better Understand an Interface.- Measuring User Performance for Different Interfaces Using a Word Processor Prototype.- Evaluating User Effectiveness in Exploratory Search with TouchGraph Google Interface.- What Do Users Want to See? A Content Preparation Study for Consumer Electronics.- “I Love My iPhone ... But There Are Certain Things That ‘Niggle’ Me”.- Acceptance of Future Technologies Using Personal Data: A Focus Group with Young Internet Users.- Analysis of Breakdowns in Menu-Based Interaction Based on Information Scent Model.- E-Shopping Behavior and User-Web Interaction for Developing a Useful Green Website.- Interaction Comparison among Media Internet Genre.- Comparing the Usability of the Icons and Functions between IE6.0 and IE7.0.- Goods-Finding and Orientation in the Elderly on 3D Virtual Store Interface: The Impact of Classification and Landmarks.- Effects of Gender Difference on Emergency Operation Interface Design in Semiconductor Industry.- Evaluating a Personal Communication Tool: Sidebar.- “You’ve Got IMs!” How People Manage Concurrent Instant Messages.- Investigating Children Preferences of a User Interface Design.- Usability Evaluation of Graphic Design for Ilmu’s Interface.- Are We Trapped by Majority Influences in Electronic Word-of-Mouth?.- Leveraging a User Research Framework to Guide Research Investments: Windows Vista Case Study.- A Usability Evaluation of Public Icon Interface.- User Interface Design.- Little Design Up-Front: A Design Science Approach to Integrating Usability into Agile Requirements Engineering.- Aesthetics in Human-Computer Interaction: Views and Reviews.- Providing an Efficient Way to Make Desktop Icons Visible.- An Integration of Task and Use-Case Meta-models.- Model-Based Specification and Validation of User Interface Requirements.- A Position Paper on ’Living Laboratories’: Rethinking Ecological Designs and Experimentation in Human-Computer Interaction.- Embodied Interaction or Context-Aware Computing? An Integrated Approach to Design.- Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards.- Agent-Based Architecture for Interactive System Design: Current Approaches, Perspectives and Evaluation.- BunBunMovie: Scenario Visualizing System Based on 3-D Character.- Augmented Collaborative Card-Based Creative Activity with Digital Pens.- Usability-Engineering-Requirements as a Basis for the Integration with Software Engineering.- Design Creation Based on KANSEI in Toshiba.- High-Fidelity Prototyping of Interactive Systems Can Be Formal Too.- RUCID: Rapid Usable Consistent Interaction Design Patterns-Based Mobile Phone UI Design Library, Process and Tool.- The Appropriation of Information and Communication Technology: A Cross-Cultural Perspective.- UISK: Supporting Model-Driven and Sketch-Driven Paperless Prototyping.- Beyond the User Interface: Towards User-Centred Design of Online Services.- Designing for Change: Engineering Adaptable and Adaptive User Interaction by Focusing on User Goals.- Productive Love: A New Proposal for Designing Affective Technology.- Insight into Kansei Color Combinations in Interactive User Interface Designing.- Learn as Babies Learn: A Conceptual Model of Designing Optimum Learnability.- Time-Oriented Interface Design: Picking the Right Time and Method for Information Presentation.- Enabling Interactive Access to Web Tables.- Integration of Creativity into Website Design.- Development Approaches, Methods and Tools.- YVision: A General Purpose Software Composition Framework.- Collaborative Development and New Devices for Human-Computer Interaction.- Orchestration Modeling of Interactive Systems.- An Exploration of Perspective Changes within MBD.- Rapid Development of Scoped User Interfaces.- PaMGIS: A Framework for Pattern-Based Modeling and Generation of Interactive Systems.- People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems.- Visualization of Software and Systems as Support Mechanism for Integrated Software Project Control.- Collage: A Declarative Programming Model for Compositional Development of Web Applications.- Hypernetwork Model to Represent Similarity Details Applied to Musical Instrument Performance.- Open Collaborative Development: Trends, Tools, and Tactics.- Investigating the Run Time Behavior of Distributed Applications by Using Tiny Java Virtual Machines with Wireless Communications.- OntoDesk: Ontology-Based Persistent System-Wide Undo on the Desktop.- Peer-to-Peer File Sharing Communication Detection System with Traffic Mining and Visualization.