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Artificial Life Models in Software

Editat de Andrew Adamatzky, Maciej Komosinski
en Limba Engleză Hardback – 23 aug 2005
This book presents software tools, environments and realities dealing with creation, imitation and analysis of artefactual, virtual, and living forms, written by those who personally design and produce software, hardware, and art installations in artificial life, simulated complex systems, and virtual worlds.This timely volume offers a nearly exhaustive overview and original analysis of major non-profit artificial life software packages. Topics include:simulation of real and imaginary life forms and their evolutionself-organization emergent behavioursswarm intelligenceevolutionary roboticsagent-based simulationsadaptive, complex and biologically inspired ecosystems creative computer artThere has long been a need within the academic and research community for an informal introduction and guidance to modern software tools for modeling and simulation of life-like phenomena – this book fills this gap and offers detailed reviews of contemporary software for artificial life for both professionals and amateurs.
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Specificații

ISBN-13: 9781852339456
ISBN-10: 1852339454
Pagini: 344
Dimensiuni: 157 x 244 x 22 mm
Greutate: 0.64 kg
Editura: Springer Verlag
Colecția Springer
Locul publicării:London, United Kingdom

Public țintă

Academics, researchers and graduates in Computer Science, Computational Biology, AI and Biophysics, professionals in Information Systems, Virtual Reality and Computer Gaming

Cuprins

Part 1: Virtual Living Worlds.- Avida: Evolution Experiments with Self-Replicating Computer Programs.- Framsticks: A Platform for Modelling, Simulating and Evolving 3D Creatures.- Nerve Garden: Germinating Biological Metaphors in Net-based Virtual Worlds.- GenePool: Exploring the Interaction Between Natural Selection and Sexual Selection.- Sodarace: Adventures in Artificial Life.- Part 2: Collective Artificial Life.- Escaping the Accidents of History: An Overview of Artificial Life Modeling with Repast.- EINSTein: A Multiagent-based Model of Combat.- StarLogo : A Programmable Complex Systems Modeling Environment for Students and Teachers.- On the Evolution of Sonic Ecosystems.- Part 3: Magic of Discrete Worlds.- Exploring Cellular Automata with MCell.- Discrete Dynamics Lab: Tools for Investigating Cellular Automata and Discrete Dynamical Networks.- Part 4: Artificial Life Arts.- Simulated Breeding – a Framework of Breeding Artifacts on the Computer.- Enriching Aesthetics with Artificial Life.- Appendix: Artificial Life Software.

Descriere

An informal introduction and guidance to modern software tools for modeling and simulation of life-like phenomena, this book offers detailed reviews of contemporary software for artificial life for both professionals and amateurs.