Animation in Context: A Practical Guide to Theory and Making (Required Reading Range)

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en Limba Engleză Paperback – 08 Sep 2016
Animation in Context is an illustrated introduction to cultural theory, contextual research and critical analysis. By making academic language more accessible, it empowers animators with the confidence and enthusiasm to engage with theory as a fun, integral, and applied part of the creative process. Interviews with contemporary industry professionals and academics, student case studies and a range of practical research exercises, combine to encourage a more versatile approach to animation practice - from creating storyboards to set designs and soundtracks; as well as developing virals, 3D zoetropes and projection mapping visuals. Mark Collington focuses on a core selection of theoretical approaches that shape animation narrative, supported by a broader set of shared theoretical principles from the worlds of art, design, film and media studies. This discussion is underpinned by cross-disciplinary thinking on a range of topics including genre, humour, montage and propaganda. These are applied to the analysis of a range of animated films and projects from Disney and Animé, to independent artist-filmmakers such as Wendy Tilby, Amanda Forbis and Jerzy Kucia. These ideas are also applied to other uses of animation such as advertising, sitcom, gaming and animated documentary.
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ISBN-13: 9781472578280
ISBN-10: 1472578287
Pagini: 248
Ilustrații: 150 colour illus
Dimensiuni: 210 x 270 x 18 mm
Greutate: 0.93 kg
Editura: Bloomsbury Publishing
Colecția Fairchild Books
Seria Required Reading Range

Locul publicării: London, United Kingdom


A beautifully designed introduction to animation studies, packed with dozens of colour images demonstrating how theory, research and analysis can help you get the most out of this magical medium

Notă biografică

Mark Collington is Course Leader for MA & BA (Hons) Animation at London Metropolitan University, UK.


IntroductionExpanding Your Thinking about Animation Intended Aims and Outcomes of this BookOutline of Book Structure, Themes and Subject MatterKeeping An Online Reflective Workbook1. Language & Visual Meaning: Playing Sherlock HolmesApples: Introducing Structuralism & SemioticsLove Letters: SemanticsTime Travel: From Monoscenic, to Synchonic & Diachronic Narrative2. Classical Metanarratives: The Hero's JourneyHeroes & Totems: Narratology, Morphology, MythologyCastle in the Sky: Mythical Forces, Floating Worlds & Flying Machines3. Genre: From Classical Hero to Modern EverymanSpace Cowboys: Genre & ContextTo Infinity & Beyond: The Human Condition and GenreYou Kant be Serious: Comedy Genre and Theories of HumorThe Big Debate: Genre or Style?4. Modernism: The End of Genre & the MetanarrativeCoffee, Steam & Tanks: Putting Modernism in ContextSpace, Time & Reality: Defining ModernismFrom the Mundane to Murder: Other Aspects of Modernism5. Representation: Fact Versus FictionHammering it Home: Propaganda & Socialist RealismThe Ideal Home: AdvertisingHome Sweet Home: TV Sitcom & Gaming6. Animated Documentary: Objective Fact Versus Subjective ExperienceFeeling the Facts: From Docudrama to Animated DocumentaryPoetic Truths: Where Film and Animation MeetConclusionPulling it all togetherFrom Animated Short to Essay FilmCross-Disciplinary PracticeReading as Rewriting & Intertextuality


This textbook offers a thoughtful and lucid guide to students at all levels and enthusiasts of all ages, one which connects the theories, ideas and ideals which underpin animation to the work of the animator in practice. This is a fascinating, valuable and eminently readable work produced by an accomplished teacher and practitioner - a book whose use of examples from popular culture and from high art make the complexities of cultural theory not only accessible but also enjoyable. Its scope is broad, ambitious, often eclectic, and reassuringly civilizing.
I love how this book sneaks up on you, engaging you with an idea, illustrating it with mostly commonly known films, and once it has you hooked, pulling you deeper into more theory, more ideas and ultimately impacting your practice.
Animation in Context is one of the best instructional books on animation I have seen. Each lesson is perfectly composed, with excellent examples and assignments that really help students get to know terminology, animation structure and process. The author Mark Collington has created a structure that forces the student to creatively learn design terminology: semiotics, design theory, history, etc, and makes them place it in the context of animation. I have yet to learn so much from a book and am adopting Mr. Collington's learning structure into other areas of my classes - for example, reading about terms and history, then applying those to a fill-in-the-blanks essay. Really brilliantly done!